For the past few months I've been bored to pieces and I've registering, downloading and playing alot of free to play mmo's. Most of them was really bad, and it's fully understandable. But I actually found a few games that it might be worth taking a closer look at, if you're the free to play type of gamer.
Runes of Magic
Yeah I know, it's "old" (isn't it 2008?) news, and the game has recieved pretty crappy feedback or whatever, but even though I played it for only a few hours it was great! The leveling system and character progression were very well developed, and the graphics were not half bad at all. Overall a very fun game, but I've been hearing it has a imbalance issue at max lvl in PvP, or so it seems. Another downside is bad PvP (so far?) and they could've spent more time balancing classes and taking one more time to look through the current content before releasing an expansion, if you want to call it that when it's a free to play.
I will rate this game, or atleast try to, based on the impressions I've had.
Graphics - 6.5/10
Character dept - 7/10
Gameplay in general (includes quests, landscape etc) - 6.5/10
So all in all I'd give it a 6.67/10 which will result in ~ 6.7/10
Sidenote here is: My current craptop sucks, as some of you might know, or might not, it kinda forced me to play on low settings, which reduced my view, as well as want to continue playing.
Second game I will mention is
Allods Online!
I've been reading and watching youtube videos on this for some time, and I was so excited about it! It looked so awesome, although the russian part does kind of bother me lol.
It is still in it's closed beta, and I was lucky (I think) and got a key maybe 3 days after release of Closed Beta. (CBT for short)
I played today after I had handed in my Nature subject report. (Stupid teacher giving homework and foricing us to do it friday night...) And the game was fascinating. I think the intro was interesting, and it does include the character into the lore pretty early, but it does not give too much information, as far as I know, which is good.
I created a Risen (Zem or undead is more words for the race) Savant! The risen savant is part of the archetype Summoner. Archetypes are somewhat classes, but they are not called that in this game.
I'll try to explain. There are eight (8) archetypes. Each archetype has unique skills and abilities. Every archetype has atleast 3 classes under them, sort of subclasses. How does this work? Well, each class is unique to a certain race, so for example; if you want to be a Warrior archetype and you want to be an Orc, your class would be called "Brute." That's the orc version of the warrior. Do you get me? :P
The main difference between the classes within the same archetype is that each race has it's own skill for that class. Example the Undead Summoner (called Savant) have a skill which heals all minions active, whil the Xadarian (or whatever the race is called) Summoner (known as defiler) has a skill that increases strenght for all minions.
Anyway, I like summoning so I made the undead (or Risen) version of the summoner class. I played it through the tutorial, got level 4, and finished up some quests in the second area you appear in. (somekind of sewers)
Anyway, it was fun, but annoying that I delivered all level 4 quests and was 1000 exp from level 5...
I'm not gonna rate this game, but it seems interesting, although it's in CBT still. Only thing I would "complain" about would be the exp rate.. It's really slow from 5 to 6, and I can't imagine what it will be like 10+. I say one word: NIGHTMAREZ!
And the level limit is going to be 40 at release?! Damn what a long leveling process it would be if they don't improve exp rates!
Well, that's for now, I am dead tired (it's 01:53 a.m here btw) so I think I'll just grap a donald pocket or something and read till I fall asleep :)
_Arthin*

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